http://facebookgamesonline.com
Friday, February 5, 2010
501 Items Equipment Estimation Strength for Attack and Defense in Mafia Wars
http://www.FacebookGamesOnline.com
Favorite Facebook Games Online, Mafia Wars top 501 items strengths:
New York High End Loot 501
Top Attack
BA-12 Assault Rifle: 501 * 32 = 16,032
Federal Agent: 501 * 15 = 7,515
Multi-Purpose Truck: 501 * 26 = 13,026
Overall: 16,032 + 7,515 + 13,026 = 36,573
Top Defense
RPG Launcher/Bookie's Holdout Pistol: 501 * 12 = 6,012
Falsified Document: 501 * 30 = 15,030
Private Jet: 501 * 39 = 19,539
Overall: 6,012 + 15,030 + 19,539 = 40,581
Cuba High End Loot 501
Top Attack
Canonazo/TNT: 501 * 42 = 21,042
Guerrilla Squad: 501 * 34 = 17,034
Trackloader: 501 * 37 = 18,537
Overall: 21,042 + 17,034 + 18,537 = 56,613
Top Defense
Gaff Hook: 501 * 35 = 17,535
Camouflage Body Armor: 501 * 34 = 17,034
Armored State Car: 501 * 42 = 21,042
Overall: 17,535 + 17,034 + 21,042 = 55,612
Moscow High End Loot 501
Top Attack
Ubijca Assault Rifle: 501 * 43 = 21,543
Shturmovik: 501 * 45 = 22,545
Zoloto Sports Car: 501 * 43 = 21,543
Overall: (21,543 * 2) + 22,545 = 65,631
Top Defense
Zmeya Carbon Blade: 501 * 44 = 22,044
Executive Overcoat: 501 * 45 = 22,545
Konstantin Cargo Carrier: 501 * 44 = 22,044
Overall: (22,044 * 2) + 22,545 = 66,633
Bangkok High End Loot 501
Top Attack
Raion Assault Rifle: 501 * 41 = 20,541
Yakuza Assassin: 501 * 50 = 25,050
Fugama Hasu: 501 * 46 = 23,046
Overall: 20,541 + 25,050 + 23,046 = 68,637
Top Defense
Cheng-Wei X94 Machine Gun: 501 * 45 = 22,545
Shaolin Bodyguard: 501 * 51 = 25,551
PLA Armored Car: 501 * 40 = 20,040
Overall: 22,545 + 25,551 + 20,040 = 68,136
Overall Top High End Loot 501
Top Attack
Ubijca Assault Rifle: 501 * 43 = 21,543
Yakuza Assassin: 501 * 50 = 25,050
Fugama Hasu: 501 * 46 = 23,046
Overall: 21,543 + 25,050 + 23,046 = 69,639
Top Defense
Cheng-Wei X94 Machine Gun: 501 * 45 = 22,545
Shaolin Bodyguard: 501 * 51 = 25,551
Konstantin Cargo Carrier: 501 * 44 = 22,044
Overall: 22,545 + 25,551 + 22,044 = 70,140
Favorite Facebook Games Online, Mafia Wars top 501 items strengths:
New York High End Loot 501
Top Attack
BA-12 Assault Rifle: 501 * 32 = 16,032
Federal Agent: 501 * 15 = 7,515
Multi-Purpose Truck: 501 * 26 = 13,026
Overall: 16,032 + 7,515 + 13,026 = 36,573
Top Defense
RPG Launcher/Bookie's Holdout Pistol: 501 * 12 = 6,012
Falsified Document: 501 * 30 = 15,030
Private Jet: 501 * 39 = 19,539
Overall: 6,012 + 15,030 + 19,539 = 40,581
Cuba High End Loot 501
Top Attack
Canonazo/TNT: 501 * 42 = 21,042
Guerrilla Squad: 501 * 34 = 17,034
Trackloader: 501 * 37 = 18,537
Overall: 21,042 + 17,034 + 18,537 = 56,613
Top Defense
Gaff Hook: 501 * 35 = 17,535
Camouflage Body Armor: 501 * 34 = 17,034
Armored State Car: 501 * 42 = 21,042
Overall: 17,535 + 17,034 + 21,042 = 55,612
Moscow High End Loot 501
Top Attack
Ubijca Assault Rifle: 501 * 43 = 21,543
Shturmovik: 501 * 45 = 22,545
Zoloto Sports Car: 501 * 43 = 21,543
Overall: (21,543 * 2) + 22,545 = 65,631
Top Defense
Zmeya Carbon Blade: 501 * 44 = 22,044
Executive Overcoat: 501 * 45 = 22,545
Konstantin Cargo Carrier: 501 * 44 = 22,044
Overall: (22,044 * 2) + 22,545 = 66,633
Bangkok High End Loot 501
Top Attack
Raion Assault Rifle: 501 * 41 = 20,541
Yakuza Assassin: 501 * 50 = 25,050
Fugama Hasu: 501 * 46 = 23,046
Overall: 20,541 + 25,050 + 23,046 = 68,637
Top Defense
Cheng-Wei X94 Machine Gun: 501 * 45 = 22,545
Shaolin Bodyguard: 501 * 51 = 25,551
PLA Armored Car: 501 * 40 = 20,040
Overall: 22,545 + 25,551 + 20,040 = 68,136
Overall Top High End Loot 501
Top Attack
Ubijca Assault Rifle: 501 * 43 = 21,543
Yakuza Assassin: 501 * 50 = 25,050
Fugama Hasu: 501 * 46 = 23,046
Overall: 21,543 + 25,050 + 23,046 = 69,639
Top Defense
Cheng-Wei X94 Machine Gun: 501 * 45 = 22,545
Shaolin Bodyguard: 501 * 51 = 25,551
Konstantin Cargo Carrier: 501 * 44 = 22,044
Overall: 22,545 + 25,551 + 22,044 = 70,140
Wednesday, January 27, 2010
Mafia Wars, Fighting at Certain Levels
http://www.FacebookGamesOnline.com
The higher in level, the more difference in the levels you see in the fighting list.
At level 300 or 301 you will be in the mini-shark tank and you will see players between level 301 and 450. When you are over level 450, you are in the shark-tank and you'll see people of level 2000+ in your fight list (451 and everything above).
The levels in one fighting page are similar. In the mini-shark tank, you might see a page where everyone is between 303 and 305 and in another city they can be between level 420-422.
The higher in level, the more difference in the levels you see in the fighting list.
At level 300 or 301 you will be in the mini-shark tank and you will see players between level 301 and 450. When you are over level 450, you are in the shark-tank and you'll see people of level 2000+ in your fight list (451 and everything above).
The levels in one fighting page are similar. In the mini-shark tank, you might see a page where everyone is between 303 and 305 and in another city they can be between level 420-422.
Tuesday, January 26, 2010
Farmville,Fastest Vegetable...
http://www.FarmvilleGuidebook.com
In the market, click on seeds and then vegetables - it'll show you which crops are considered vegetables and therefore count towards the vegetable virtuoso ribbon. You can see how long each takes to grow.
In the market, click on seeds and then vegetables - it'll show you which crops are considered vegetables and therefore count towards the vegetable virtuoso ribbon. You can see how long each takes to grow.
Mafia Wars, How is damage from a fight Determined?
http://www.mafiawarsguidebook.com
It is completely random. You can take 27 damage one round and 0 damage the next. All random.
It is completely random. You can take 27 damage one round and 0 damage the next. All random.
Roller Coaster Kingdom, Keep Rides Exciting
http://www.FacebookGamesOnline.com
Which Rides? I've never had problems with people getting bored and leaving because I try to upgrade my rides as soon as I can- more excitement points on rides = greater desire to ride them. Here's where I have some mixed feelings. It seems you only get one xp per visitor ride. When my rides get too expensive...people spend all their money faster. Which means I get fewer xp points per person. Sure they have a great time and I get all their money...but it takes longer to rank up.
Which Rides? I've never had problems with people getting bored and leaving because I try to upgrade my rides as soon as I can- more excitement points on rides = greater desire to ride them. Here's where I have some mixed feelings. It seems you only get one xp per visitor ride. When my rides get too expensive...people spend all their money faster. Which means I get fewer xp points per person. Sure they have a great time and I get all their money...but it takes longer to rank up.
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